Description

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Topic review
   

Expand view Topic review: Description

Places of Note

by Flession » Wed Jul 12, 2023 7:36 am

  • The Bones of the Night: The Bones of the Night is a cavern complex among the catacombs near the Ditch. The master of it, Lothar, has been known to be open to asking questions of the dead, for a price.
  • The Red Pony: Working men, loud and boisterous, always ready and willing for a laugh or a brawl: These are the regulars at this corner tap.
  • The Speckled Rat: The Speckled Rat is a dive for those with barely enough jink to buy watered wine and weak ale. Dustmen linger in the corners, waiting for the patrons to approach them for The Contract.
  • Dirtball Grotto: One of the many ethnic neighborhoods that abound in the Lower Ward, the Dirtball Grotto is a sizeable Prime neighborhood
    known to cater to a number of the Keyless (those poor sods who find themselves in Sigil after passing through a portal without a way to go back.) The Grotto houses Ossler’s Hostel, a small flophouse that offers cheap rates for a flea-ridden bed. Ossler himself is a kind hearted Mercykiller Primer who will grant a sod a free place to kip up for the night if he shows the right need.

Description

by Flession » Wed Jul 12, 2023 7:30 am

Population: 22,560
Social Class: Lower class
Character: Various poor ghettos line the banks of Sigil’s only body of water: a river of filth and sludge miles in length.
District Type: Poor residential district
Buildings: Poor residences, poor lodgings, average trades, poor trades, average services, poor services, temples (various deities)
First Impressions: The sounds and smells of various ethnic ghettos mingle in rather unpleasant ways with the sloshed gurgling and fetid smell of the Ditch, a river of sludge and waste dividing the Lower Ward from the Hive.

Image

The Ditch is Sigil's single largest body of water. It intersects the Lower Ward and slowly and inexorably flows into the distance.

It's water is, at best, muddy and brackish with acids and blood, and at usual, riven with refuse, carcasses and broken tools and furniture. At some points it is more of a solid than a liquid.

In truth the Ditch is variable, sometimes the River Oceanus flows with vigour and cleansing energy through it, and much rejoicing is had by the hard living residents of the Lower Wards. Those days are rare indeed, but remembered with honey sweet thoughts.

Most of the time it ices over, is used as a dumping ground by the Guild of Teamsters and Fiends and everything in between. Sad things usually crawl along the banks of the Ditch. Collectors, barmies and other hard wrought beings usually. Sometimes strange things bubble up from the surface of the Ditch, and those who see them, are struck with greed or fear.

Patient, ever changing, and full of broken things, the Ditch flows on.

DM's Note: Any creature or object submerged in Ditch water takes 1d6 points of acid damage per minute of exposure. Even partial submersion is enough to deal damage.

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