Description

An inter-planar market where you can find anything and everything, for the right price.

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Flession
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Joined: Tue Apr 28, 2020 8:09 am

Description

Post by Flession » Mon Jul 17, 2023 8:30 am

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It's fitting that the Free League doesn't have an actual building for a headquarters, for that'd rather defeat the purpose of "freedom." Throughout Sigil, a number of places offer safe haven to lndeps - usually in exchange for their hiring on as guards for some future caravan run.

The Free League considers all visitors to the Great Bazaar — the Indep headquarters — as potential customers, which means everyone gets treated more or less the same. So long as bashers don't tease the twoheaded pigs in the livestock pavilion or blow their noses in the silk cart, they're free to shop as long as they like. A basher in need of jink might check the Debtor's Pole. Merchants from all over Sigil use the pole to post the names of sods who haven't paid their bills. Some names have rewards attached. A basher who returns a wanted sod to the creditor named on the pole pockets the reward.

Unlike most other faction headquarters, the Great Bazaar isn't contained in a single building. Rather, it's spread out over a magnificent open-air plaza, a huge square of tents, shops, and stalls. The Bazaar is a cacophony of sounds — shouts, clanks, shrieks, barks, whistles — and a sea of smells — hot bread, peach perfume, fresh paint. Though generally confined to the plaza, the Bazaar has no formal borders; a merchant who can't find room to set up shop on the plaza is squeezed onto a side street. On any given day, then, the Great Bazaar might not only be Sigil's busiest faction headquarters, but also the largest.

But the Bazaar does offer one thing of genuine value: freedom. The lndeps see to that. A merchant's free to ply his trade and get an honest wage for it; he doesn't need to gild the hand of some high-up like he might in one of the other wards. Even the smallest peddler can take his wares to the Bazaar, and the lndeps make sure he gets booth space that won't cost him his firstborn. The Bazaar changes constantly, never the same mix of sellers from one week to the next - part of the reason it's taken so long for the lndeps to realize their ranks are vanishing. But the taverns, inns, stables, cafes, and other permanent establishments that line the plaza provide a network of safe houses for the Free League. One of them's the Red Lion Inn.
GM | Doer of The Thing | Red Username Means I'm Important | Mastery over Sardonicism| Recovering Procrastinator | "You cannot understand a man's actions unless you understand his beliefs."

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Flession
Posts: 1171
Joined: Tue Apr 28, 2020 8:09 am

Places of Interest

Post by Flession » Mon Jul 17, 2023 8:41 am

Red Lion Inn: Indeps favorite place to hang.
The Bronze Bezant: There are worse places to get a loan...
Tivvum’s Antiquities:A tall wizard’s tower sitting in a corner of the Market Ward, Tivvum’s Antiquities is the Cage’s most famous Portal Key Shop. Run by Alluvius “Old Lu” Ruskin the shop sells all kinds of random nick knacks to adventurers and travelers looking to get around the Planes. Old Lu is said to be a fountain of information for portals and keys herself, and is always willing to help an eager customer.
Chirper’s: This building is a combination vaudeville theater, inn and tavern, created by 10 wealthy merchants in Sigil to lure tourists to the ward and keep them there. Chirper’s is now over 200 years old and renowned throughout the multiverse for its tasty meals, spacious rooms and dazzling entertainments. Chirper’s has grown to a massive business enterprise, catering to the oddest of tastes – so long, of course, as the taste is not illegal. Visitors from the Plane of Fire, for example, can have molten lava filled bathtubs instead of the regular watery kind, or guests from the bleak wastes of Gehenna can rent a room painted in dull grays and filled with continual darkness effects that dim colors. The place also has a number of entertainments to suit all tastes – from the nightly vaudeville acts to a large museum and a collection of exotic animal species from around the Planes.
Fell’s Tattoo Parlor: A small shop located within the Market Ward, Fell’s Tattoo Parlor is an oddity among oddities. The shop’s proprietor is a fallen dabus named Fell. The dabus is said to be able to read the minds of his customers, and paint beautiful depictions of their memories on their bodies to forever honor these events. Fell also offers tattoos laced with magic, and has the unusual ability to finish these off faster than anyone else in the Cage – most tattoos take no longer than a day, regardless of the cost. [As of D5, Fell's Tattoo Parlor is temporarily closed due to an unexpected fire sale. He has taken up residency at Milori the Translator's Home and is using a small room to work, in the meantime.
GM | Doer of The Thing | Red Username Means I'm Important | Mastery over Sardonicism| Recovering Procrastinator | "You cannot understand a man's actions unless you understand his beliefs."

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