Player Characters

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Hannelore Halyndliam
Posts: 12
Joined: Wed Feb 24, 2021 11:09 pm

Re: Player Characters

Post by Hannelore Halyndliam » Fri Feb 26, 2021 1:53 pm

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Hannelore Halyndliam, Seeker of Truth

Bio
Race: Huma
Origin: Toril
Faction: Freedom Leagur
Occupation: Researcher
Age: 24
Height: 5'3"
Other Features: Glasses.

"The pursuit of knowledge is always a worthy endeavor. To leave it buried is irresponsible. It only empowers those who would seek to use it to commit atrocity." - Hannelore Halyndliam

Description
Hannelore is a somewhat short, slight thing. On first glance, one might see her as just another human in the crowd. Light skin, dark hair, and a relaxed, quiet demeanor. Her eyes can be rather piercing, however, and seem to take in everything around them casually. She speaks with long, flowing language typically filled with technical words over casual ones.

What you Might Know
Hannelore is a somewhat recent arrival in the city. She has been seen chatting with Bria Tomay and other Freedom League members, but otherwise seems to spend most of her time in any place she can find that has tomes - especially tomes about other planes.
Human | Wizard | Indep | Namer | NERD | Researcher | Here for the LORE | From Toril

Art

Familiar: Ozanthius

Wearing: Cloak of Protection, Scholar's clothes, Slippers of Spider Climbing
Carrying: Spellbook, lore book, wand, dagger

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Whisper
Posts: 386
Joined: Wed Feb 24, 2021 5:43 pm

Re: Player Characters

Post by Whisper » Fri Feb 26, 2021 4:01 pm

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Name: Whisper or "Whisp"
Race: Genasi
Origin: Possibly Sildëyuir
Faction: Free League
Occupation: Seeker
Age: Late Twenties.
Height: 5'9"
Build: Lean
Skin: Pale with random swirls
Hair: Windswept
Eyes: Sky Blue

Whisp is not remarkably tall or muscular. His most remarkable feature is his pale, alabaster skin and the silver and blue swirls that appear upon it from time to time. His long silvery white hair is notable as well, as it and the dark cloak he wears are pulled at by the wind, wherever he goes.

Whisper is, unsurprisingly, a very quiet man. He is not unfriendly or unapproachable, though his demeanor can often seem grim. He is simply more interested in listening than speaking. When engaged in conversation he enjoys discussing other lands and the flora and fauna that dwell in them, as he is an avid explorer and hunter.

As a part of the Free League, Whisper uses his skills to find rare and unique materials and creatures for the Grand Bazaar. He's received requests for spell components, potion ingredients, exotic fruits, otherworldly flowers and special pets. He has an elven hound of his own, Hush. If you're looking for something out in the wilds of the planes, he'll find it for you.
Last edited by Whisper on Tue May 09, 2023 9:22 pm, edited 1 time in total.
Air Genasi ~ Fey Touched ~ Factotum of the Free League ~ Hunter ~ Quiet ~ Drafty ~ Exotic Acquisition Specialist
Passive Senses: Perception 16, Investigation 15, Insight 16, Darkvision 60', Blindsight 10'

Notable Equipment: Longsword, Shortsword, Breastplate, Nature's Mantle, Hush

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Fyne
Posts: 414
Joined: Thu Feb 25, 2021 4:39 am

Re: Player Characters

Post by Fyne » Sun Dec 19, 2021 1:45 am

Name: Fyne
Race: Szarkai Drow
Origin: Ched Nasad, Toril
Faction: Factionless
Occupation: Warlock
Age: ...
Height: 5'10"
Build: Lithe
Skin: Pale
Hair: Black, unkempt ponytail
Eyes: Bright Amber

Curious, energetic and not afraid to say something stupid or even a bit offensive, Fyne is generally just free with his words. Not necessarily honest, but he certainly does not mind talking and asking questions. He has an attractive build, and a pleasant voice, along with an accent that speaks to a much more privileged past that has been tempered by experience. He is relatively new to the city, but having grown up as a commoner male drow, he's was never uncomfortable with being a second class citizen. So he has been in no rush to decide what faction he will join, choosing to flirt with a few that align with his core beliefs as a follower of Eilistraee.

Hooks
-Have a complicated relationship with your deity? Me too!
-Been to the underdark? Fun right?!
-How does time work?
Last edited by Fyne on Tue Oct 04, 2022 2:31 am, edited 1 time in total.
Szarkai Drow * Warlock * Factionless * Untouched by Time * Eilistraean
Passive: Perception 16, Investigation 12, Superior Darkvision, Sunlight Sensitivity
Equipment: Elven Chain, Stone of Good Luck, Wands of Magic Missile and War Mage +1, hand axe, dagger, arcane focus crystal, light crossbow, dulcimer
Theme Bio
Lirrax the pseudodragon

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Feature
Posts: 173
Joined: Tue Dec 14, 2021 12:24 am

Re: Player Characters

Post by Feature » Fri Dec 24, 2021 4:32 am

Name: Feature
Race: Monodrone
Gender: Warning Wrong Data Type
Origin: Mechanus
Faction: Bleak Cabal (Rank: Factotum)
Occupation: Gatehouse caretaker, helping hand and donation seeker; courier; probability enthusiast; curious explorer.
Age: 5 years in Chance-land
Height: Exactly 6' with joints upright
Build: Round with wiry arms and legs and knotty joints. Weighs exactly 200 pounds.
"Skin": Copper and brass, currently with some studded leather melded in.
Eyes: White? Ah... you mean this inner part. Metallic blue then!

"Here, this one is a really good book. We've learned much from it! How to do things, how to help, how to think and decide things!"

The copper and brass-coloured monodrone extends their hand. The cover has... smiling duck-shaped toys, and a shining egg. The title: 'Statistics the fun way: Understanding statistics and probability with Drizzt, Lego and Rubber Ducks'.

"... well, if nothing else, it's funny! That counts, right?", the Modron says with a beepy laugh.


Description and Public Knowledge
This copper and brass-coloured Monodrone has indeed become somewhat of a "Feature" in Sigil... at least among some circles, and not necessarily always for the best reasons - a Modron who left behind clockwork certainty to apparently embrace uncertainty as the root of existence is troublesome to quite a few berks. Some who have dealt with them have described them as a ball of randomly-directed madness. But Feature would readily correct them, some cogwheels whirring inside their spherical body: "Zero - we and all else are guided by probability! We're... ah... 99.8% certain of that!"

Stochastic, probabilistic or what have you, Feature is certainly not wholly erratic. Associated with the Bleakers for as long as most remember seeing them around (some say after a stay in the Gatehouse), the Monodrone is often found as a helping hand in the asylum, running errands or exploring around Sigil, playing games of chance here and there, reading (mostly on topics related to Probability, or sometimes Philosophy), aiding those in need, or seeking donations for them. As they sometimes say, these donations sometimes involve finding ways to 'redistribute'.

"Not that I understand how meaty folks work on distributing things... but distributions sometimes do become too skewed, or heavy-tailed, one?", they would say with a beepy laugh. "Worth taking the chance to help, one? All is well as long as we can lose the right tails!", they might add with a ding-dong chuckle.

Hooks
Know someone in need of help? Do you need help? Maybe we can help!
Know someone who can help or donate to those in need? Can you help or donate? We can find something you can do!
Do you need something carried somewhere? Or... do you need something to be fetched somewhere? Maybe we can help!
So many sick, unwell or lost, one? Sometimes a laugh or a friendly shoulder (?) is all they need!
Seeking for meaning and rules? Why?? I mean... maybe we can talk!
Oh, a place to explore? Something that can be redistributed? *Eye shines*
Oh, sure, I'd love a game of chance!
Last edited by Feature on Tue Jun 27, 2023 6:15 pm, edited 3 times in total.
Rogue Monodrone • Bleaker • Factotum • Planar
Eager to help • A screw loose? • Stochastic enthusiastic • Not a bug!
Has: Leathery body, cloak, toolkits, manacles, rapier, probability textbook, shortbow, quiver, pouch, smile.
Stats: Per 9, Inv 20, Darkv 60ft
Profile

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Thaddeus
Posts: 360
Joined: Tue Dec 21, 2021 5:55 pm

Re: Player Characters

Post by Thaddeus » Tue Dec 28, 2021 5:23 am

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Name: Thaddeus
Race: Satyr
Origin: Sigil
Faction: Society of Sensation
Occupation: Spiv
Age: 27
Height: 5'6"

Description:
Thaddeus is a cutter above the rest. He carries himself with confidence and aplomb and has earned a reputation of reliability and versatility in the cage. His long black hair has been meticulously kept and is worn in an intricate braid more often than not, but can frequently be seen in different styles. The two black horns atop his head are for more than show,
as a few sods have found out the hard way. Gray fur covers his lower body. These dark features are contrasted with fair skin and pale green eyes. He can typically be seen wearing a well polished, embellished breastplate, an emblazoned shield, an ornate but functional rapier, and carrying an instrument of some sort.

General Information
Thaddeus is very cordial and many enjoy his company, but there are none he would consider as more than an acquaintance. He is accomplished with numerous musical instruments, adept with a blade, versed in the arcane, and canny with merchants. Whether you require entertainment or companionship for yourself or your friends, a cony-catcher nicked, a deal negotiated, or have a ride that might prove interesting, as long as you've got the jink, Thaddeus is your Satyr.
Satyr|Sensate Factotum|Cager|Spiv
Bard/Warlock/Cleric|Perception 25|Investigation 15|Darkvision 60ft
Equipped: Breastplate, Shield, Rapier, Cloak, Ring, and Viol

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Coppelia
Posts: 4
Joined: Sat Mar 11, 2023 7:29 am

Re: Player Characters

Post by Coppelia » Wed Mar 29, 2023 3:02 pm

Name: Coppelia
Race: Human (Augmented)
Origin: Anuire
Faction: Bleaker
Occupation: Brewer's Guild Representative
Age: 33
Height: 5'8"
Other Features: Emanates faint ticking sound, like a clock

At first glance, Coppelia might be mistaken for a typical human, albeit a fairly attractive and charismatic one. Any amount of time spent with the woman will reveal that something is not quite right with her, however; her movements are a bit too precise and calculated, as if she were some sort of clockwork device pretending to be a person. She's been around the city for well over a decade, however, and as the representative to the Brewer's Guild, most people care far more about investigating her guild's alcohol prices than whatever mystery might surround her.

When not serving as the face of the Brewer's Guild in Sigil, Coppelia could usually be found in one bar or another, attempting to drown her long-standing depression in ever-increasing amounts of alcohol. About a year ago, she fell in with the Bleakers and started spending more time at the soup kitchens than the taverns, which has improved her mood somewhat. She has imposed a strict order on the soup kitchens under her watch and is rumored to have banished more than a few troublemakers back to whatever planes spawned them with a simple snap of her fingers.
Human • Sorceress • Bleak Cabal • Brewer's Guild • Aebrynis • Clockwork

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Bob
Posts: 25
Joined: Thu Mar 16, 2023 11:18 pm

Re: Player Characters

Post by Bob » Wed Mar 29, 2023 6:44 pm

Name: A rough series of motions mimicking increases and decreases in buoyancy - Will answer to 'Bob'
Race: Ooze? (Plasmoid reskin)
Origin: Elemental Planes
Faction: Society of Sensation
Occupation: Blob Vivant
Gender: ???? (Will answer to any pronouns)
Age: Sentient for a few years now, unknown how long they existed before then
Height: Fluctuates (Medium size)

A newer arrival to Sigil, and to sentience in general, this has not stopped Bob from plunging head first into life and living within the city... if they had a head. Their lust for life and new experiences, and their already existing ability to meld senses, led to the quick mutual recruitment of and by the Society of Sensation and now they work to share, create, and record unique experiences.

In addition to their hedonism Bob is also a very literal hoarder and anyone invited back to their quarters will find only a few feet of space that can safely be navigated by those with solid forms. The rest taken up with piles and walls of neat things, discarded interests, and vague experiments that Bob easily slithers through and within. Despite much of it likely being trash in other beings' eyes Bob is very protective of their treasures and trifling with them is an easy way to earn their ire.

Bob doesn't talk much about their past though that is mainly because what came before is already done and thus boring as opposed to finding something new to move towards. It can be gleaned that they spent an unknown amount of time as a non-sentient being simply consuming and avoiding being consumed until they ate something that didn't agree with them (or perhaps agreed too well?) and sparked into true awareness. Now they explore the planes seeking to make use of this new awareness to experience everything they can... even if sometimes they shouldn't.
Ooze • Society of Sensation • Factotum • Blob Vivant • Slimy Sybarite
Plasmoid Reskin • Fighter/Warlock • Passive Perception: 14 • Passive Investigation: 14 unless stated otherwise • Darkvision 60 • Blindsight 10


Normally Carried: Nothing
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Daruu Twilightcatcher
Posts: 5
Joined: Mon Mar 20, 2023 9:36 pm

Re: Player Characters

Post by Daruu Twilightcatcher » Wed Mar 29, 2023 7:48 pm

Name: Daruu Twilightcatcher
Race: Elf
Origin: The Sea of Silt, Athas
Faction: Transcendent Order
Age: 47
Height: 7'1"
Build: Slender
Eyes: Brown

Description: Tall and forbidding, with skin like leather from a youth under the dying Athasian sun, Daruu Twilightcatcher is actually quite sprightly and (perhaps infamously) quick of hand and foot.

Knowledge: Hospitable but paranoid, Daruu is one of those people that is easy to talk to but difficult to get close to. A man in need of a tribe, he's been a part of the Doombringers and the Fated (leaving the latter under a bit of a cloud) and has washed up with the Transcendent Order.

Hooks:

--Daruu is a known thief from a tribe of thieves. In fact, he sometimes can't help himself. There's just so much stuff! Perhaps you are missing a thing? Daruu might have it! Or he might know where it ended up.
--Want to start as Daruu's friend? We can discuss the harrowing tests and serial robbery that you had to go through before earning his undying loyalty.
--A born survivor, Daruu will eat *anything* his body can digest. Perhaps you have borne witness to or made a wager on a feat of gastronomic adventure?
Elf * Cipher * Thief * Dark Sun * Skysinger Tribe * Perception: 19 * Investigation: 11 * Webbed Gauntlets * Pumice Wand * Lots of Pockets *

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Ikkit the Bastard
Posts: 622
Joined: Thu Apr 27, 2023 6:56 am

Re: Player Characters

Post by Ikkit the Bastard » Wed May 03, 2023 11:49 am

Name: Ikkit the Bastard
Race: Goblin
Origin: One of the less-fashionable drains of Sigil
Faction: None. Despite being a Sigil native!
Occupation: Licensed freelance salvage specialist
Age: Old enough to know better.
Height: 3'6"
Build: What happens when a starving rat hits the gym for a bit.
Eyes: Red

Description: Ikkit is easy to miss in a crowd, since most berks who blunder into the Cage are much taller than he is. He's green, mean, and malnourished-for-most-of-his-infancy lean, with his large ears sticking off the side of his hairless head like bat wings. He usually wears a mixture of stuff that actually fits and obviously discarded clothes from other species, and his idea of tailoring seems to be chopping off sleeves that are too long and hacking off trouser legs the same way. His red eyes have a generally baleful cast to them, and while he seldom smiles, he shows off his mouthful of nasty pointed teeth fairly frequently.

His voice is a shrill rasp, an utterly delightful combination of high pitch, gravelly tone, and frequently abusive language.

Ikkit tends to carry a sack of rather smelly odds and ends with him, but seldom keeps it long. His weapons, on the other hand... those tend to look crude, but are always effective.

General Background: Ikkit has lived in Sigil all of his life, and if he loves anything, it's his city. He sure as hell doesn't think much of the factions, the powers, clueless prime gits, the Blood War, the destruction of entire Prime Material worlds...

His name has nothing to do with his parentage and everything to do with his personality, and it's generally agreed that he's probably only still alive because squashing him would be more trouble than it's worth. He did bother to go to the Guvners and get a license for his trash collection activities, and he's prone to simply waving the piece of paper at any Harmonium goons he sees approaching him.

Ikkit engages in free-range salvage of discarded items, by which you should read, "he roots around in the garbage looking for useful or valuable things."

He doesn't like most people on general principle, but for some special souls he'll make the effort to actually hate their guts in particular.

That said, if you do him a good turn he'll remember it, although his friendship is arguably more abrasive than his enmity, since he'll actually hang around a bit.


Hooks:
-- Ikkit is primarily a seeker of useful garbage, with the occasional sideline in killing Cranium Rats to swap with food vendors and occasionally removing more troublesome elements from his environment. If you lost something in the trash, he might have found it. Yours for a modest fee. If you left something unattended for more then five minutes, he might also have found that. If you want to make something of it, bear in mind, he's survived in the Cage up until now despite being a wimpy little goblin, so you might want to watch your back.

-- Philosophically, he seems like he really ought to be a Bleaker. Just one problem- he thinks they're a pack of complete idiots. He has a similarly dim view of the rest of the factions, and he tries to acknowledge their existence only when it's of immediate interest to him (such as getting a license from one group of legalistic morons so he's not bothered on his rounds by another group of legalistic morons). Discuss your cherished philosophy with him at your peril, because he's apt to get abusive in a hurry.

-- For all that he violently rejects efforts to get close to him, he's pretty passionate about his beloved city, and if he thinks you're threatening it, insulting it, or going to do something stupid that might damage it, he will cut you.
Last edited by Ikkit the Bastard on Sun Jun 25, 2023 9:33 pm, edited 1 time in total.
Goblin * Factions Are For Idiots * Ranger * Cager * Filthy * Doesn't Like You Very Much
Carries: Weapons (scimitar, shortsword, longbow, armor, a sack of trash, and a grudge.
Sensory Stuff: 90' Darkvision * Passive Perception: 16 * Passive Investigation 15
Theme Song
"Can't eat a future, cutter. Can't sell it neither."

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Desten Callor
Posts: 31
Joined: Mon Nov 23, 2020 11:27 am

Re: Player Characters

Post by Desten Callor » Thu Jun 15, 2023 12:06 am

Name: Desten Callor
Race: Human
Origin: Sigil
Faction: The Harmonium (Factotum)
Age: late twenties
Height: 6' 3"
Build: suit of armor

Description: Desten is a towering figure of metal, he hasn't been seen without his armor for years. The most you might see is without his top portion on but even that would be rare. In most cases he is fully armored in gleaming steel plate that never seems to scratch or dirty, whether through diligent work or magic enchantment it is uncertain.

His head is the thing most often exposed, dark of skin and hair, some would describe his features as pleasant, his jaw strong and every aspect of his appearance tight and ordered, his hair in tight rows on top and the sides shaved clean, his face always smooth and free of hair. When his torso is exposed on rare occasion it shows he has the build of one who takes their fitness seriously, well built muscles that are clearly sculpted from hours in the training yard.

Public Knowledge: Desten is a native to the City of Doors, he grew up in the lower ward. Despite his rank which could easily give him a patrol in the nicer parts of the city he has always done much if his work in the Lower ward meting out justice with an iron fist.

He is not an unpleasant person but he is uncompromising when it comes to the law. He is neither cruel nor merciful, he is fair and often tried to defuse situations but shows no hesitancy to action if the situation requires.

Hooks:
* if you are often in the lower wards of the city it is likely they have crossed paths

* Do you yearn for order and justice? peace and security? Do you believe these Ideals are worth fighting for? You'll find an Ally in Desten.

* Have you perhaps had run ins with the Harmonium or been on the wrong side of the law? There's a great chance he was involved with your chase or capture.

* While he has been with the harmonium for over a decade, he has grown more fervent in his pursuit of justice the last couple of years after being away from the public eye for some time.
Human • Cleric of St.Cuthbert/Artificer• Measure of the HarmoniumIron Judge • Always Armored • Uncompromising • Grim • Scarred
Equipment: Magical Full Plate, Shield with symbol of St.Cuthbert, Magical Mace, Blue cloak

Passive perception: 18 passive investigation 16

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