Day One, Mid Morning to Late Morning: Freedom from the Bleak

A Journey into the Heart of Madness, and an Introduction to those Unfortunate Souls who must Dwell in Sigil's Darkest, Vilest Slums

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L'Orr-hui
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Joined: Sun Feb 07, 2021 11:52 pm

Day One, Mid Morning to Late Morning: Freedom from the Bleak

Post by L'Orr-hui » Fri Jul 28, 2023 2:07 am

Entertainment

They could not believe they wanted him to do entertainment...of all things. However the need was there apparently and the illithid could choose his venue.

That's why they choose the hive: where despair would grip your mind and not let go

The first chains in need to shatter are the ones imposed on the mind

His attempts were met with...terror...however. Magical illusions were tried but things just got worse. In the end they jus spat on the ground and resolved to go leave these people be.

Charisma (performance) aided with illusions?: 1d20+3 7
Flession wrote:
Fri Jul 28, 2023 2:02 am
goin' hive: 1d100 92
Illithid • Factotum of the Free League • Wizard • Passive perception: 15 • Passive Investigation: 19 • Darkvision • Time Sense • Psionic • Researcher • Psychanalyst • Merchant of Magical favors • Ratswell, cranium rat familiar
Equipment: Black quarterstaff, Alien blue robes, Fez, Monocle, travel bag
Thoughts - ''Telepathic speech''

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