Down, Down to Goblin Town [Day 5, Midafternoon, Open]

A Journey into the Heart of Madness, and an Introduction to those Unfortunate Souls who must Dwell in Sigil's Darkest, Vilest Slums

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Ikkit the Bastard
Posts: 622
Joined: Thu Apr 27, 2023 6:56 am

Re: Down, Down to Goblin Town [Day 5, Midafternoon, Open]

Post by Ikkit the Bastard » Fri Aug 18, 2023 9:01 am

[One hot garbage persuasion roll coming up! :lol:

Persuasion. Captain Charisma Penalty gets to roll Persuasion. Fuck me.: 1d20-1 14

Holy shit.]
Goblin * Factions Are For Idiots * Ranger * Cager * Filthy * Doesn't Like You Very Much
Carries: Weapons (scimitar, shortsword, longbow, armor, a sack of trash, and a grudge.
Sensory Stuff: 90' Darkvision * Passive Perception: 16 * Passive Investigation 15
Theme Song
"Can't eat a future, cutter. Can't sell it neither."

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Flession
Posts: 1171
Joined: Tue Apr 28, 2020 8:09 am

Re: Down, Down to Goblin Town [Day 5, Midafternoon, Open]

Post by Flession » Fri Aug 18, 2023 9:37 am

Perhaps it was the passion in your voice, or the reason. Maybe, just maybe, the goblins felt that this was their chance to make something of themselves. You were never really the wordsmith, but maybe the Powers or something were with you, as at least 10 goblins come to you, nodding their head.

It's not much, but it's a good start.
GM | Doer of The Thing | Red Username Means I'm Important | Mastery over Sardonicism| Recovering Procrastinator | "You cannot understand a man's actions unless you understand his beliefs."

User avatar
Ikkit the Bastard
Posts: 622
Joined: Thu Apr 27, 2023 6:56 am

Re: Down, Down to Goblin Town [Day 5, Midafternoon, Open]

Post by Ikkit the Bastard » Fri Aug 18, 2023 10:23 am

Ikkit took a moment, noting down the names- Tup, Smink, the triplets (Hekk, Jekk, and Rekk, and not even they seemed clear on which was which), One-Ear, Grevvy the Albino, Lucky Jaddo, Feezal, and Vaneel- and suggesting that they coordinate with each other and swing by the Bazaar if they needed to find him to clarify anything.

He was pretty sure he wasn't going to recruit many other members for the Guild, but that was all right. He'd already rounded up ten more than he'd expected!

[/Scene, methinks, unless there are further developments...]
Goblin * Factions Are For Idiots * Ranger * Cager * Filthy * Doesn't Like You Very Much
Carries: Weapons (scimitar, shortsword, longbow, armor, a sack of trash, and a grudge.
Sensory Stuff: 90' Darkvision * Passive Perception: 16 * Passive Investigation 15
Theme Song
"Can't eat a future, cutter. Can't sell it neither."

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