I Talk to the Wind [D7, LM] [Combat]
Posted: Sun Sep 03, 2023 2:30 pm
It began with a chance meeting, or perhaps fate's cruel sense of humor, in the dimly lit alleyways of this enigmatic city. Sparks of rivalry ignited almost instantly, fueled by millennia of disdain between their elemental kin. Barbs and insults flew between them like shards of crystal, each word echoing with the weight of their elemental essence.
In the labyrinthine Lower Wards of Sigil, where narrow pathways snake through towering buildings, an unexpected confrontation unfolded. The Djinni, his form shimmering with the hues of a desert sunset, and the Dao, a solid mass of elemental earth, found themselves at a deadlock in a path barely wide enough for one to pass. The Djinni, with a casual and carefree demeanor, floated in the air, blocking the passage. "I shall not deign to stoop beneath you, Dao," he declared with an air of superiority. "My essence is of the heavens, and to lower myself would be an affront to my very nature."
The Dao, unyielding and resolute, stood firm on the ground, refusing to budge. "It is the way of the earth to be unyielding, Djinni," he rumbled in a voice like shifting tectonic plates. "I shall not step aside to accommodate the whims of one who flits about without purpose." Their disagreement spiraled into a tempest of insults, echoing through the narrow passage. For each word flung like a dagger, the elemental aura surrounding them intensified, creating a palpable tension in the air. Pedestrians scurried away, seeking refuge from the gathering storm of elemental energy.
As the Djinni and the Dao squared off, neither willing to yield the pathway to the other, a group of unlikely witnesses arrived on the scene. found themselves caught between these two ancient beings locked in a clash of pride and elemental stubbornness. A Harmonium patrol would, no doubt, be there soon to placate them both, but it's likely going to be some damage to the buildings and bystanders. The fastest route is to keep their ire on you until the Harmonium arrives.
[Combat is open for the first 4 players and will begin in roughly 6 hours.]
In the labyrinthine Lower Wards of Sigil, where narrow pathways snake through towering buildings, an unexpected confrontation unfolded. The Djinni, his form shimmering with the hues of a desert sunset, and the Dao, a solid mass of elemental earth, found themselves at a deadlock in a path barely wide enough for one to pass. The Djinni, with a casual and carefree demeanor, floated in the air, blocking the passage. "I shall not deign to stoop beneath you, Dao," he declared with an air of superiority. "My essence is of the heavens, and to lower myself would be an affront to my very nature."
The Dao, unyielding and resolute, stood firm on the ground, refusing to budge. "It is the way of the earth to be unyielding, Djinni," he rumbled in a voice like shifting tectonic plates. "I shall not step aside to accommodate the whims of one who flits about without purpose." Their disagreement spiraled into a tempest of insults, echoing through the narrow passage. For each word flung like a dagger, the elemental aura surrounding them intensified, creating a palpable tension in the air. Pedestrians scurried away, seeking refuge from the gathering storm of elemental energy.
As the Djinni and the Dao squared off, neither willing to yield the pathway to the other, a group of unlikely witnesses arrived on the scene. found themselves caught between these two ancient beings locked in a clash of pride and elemental stubbornness. A Harmonium patrol would, no doubt, be there soon to placate them both, but it's likely going to be some damage to the buildings and bystanders. The fastest route is to keep their ire on you until the Harmonium arrives.
[Combat is open for the first 4 players and will begin in roughly 6 hours.]
