Illiam'iira stands shakily to her feet; she looks ready to keel over. Not yet. Just a little while longer. You can do this, Illi. Cradling her lap harp, she begins to play, its notes sweet and light -- only when she starts to sing does the air around her grow heavy. Her words are unintelligible to those present but feel sharp, like they're cutting down to the bone of reality and peeling back its flesh to show some truth beyond.
Sparkles burst forth from the drow as she's transformed in the blink of an eye. Cascading waves of iridescent white bathe the world around her body as her hair gains thrice its length -- it pools at their feet in swirling tendrils, like mist on water, gently glowing to the thrum of Illi's heartbeat. Her body takes on a flat quality, true black leaving no shadow behind, its void destroying all light but for the stars that twinkle beyond it and her bright white eyes. Her blood is stark against the dark. A full rainbow acts as a halo behind Illiam; it casts shards of light across the environment which move in slow kaleidoscopic patterns.
Love's herald looks to the djinn. Two voices echo from her throat and across the battlefield -- hers and the divine dark she's carried with her since she was a child.
"Surrender before my friend kills you."
Move: 15ft to stand
Action:
Celestial Majesty cast using Instrument of the Bards: DC 17 Charisma save with disadvantage. -1 level 5 spell, 1 left
60ft radius range should get all three hostiles. If a creature fails its saving throw against Celestial Majesty it drops any weapons it's holding + loses concentration spells/effects. It is also charmed, but does not lose its charmed status if she or an ally attacks it (as per the wording of the spell). An effected creature can repeat its save at the end of each of its turns, presumably with disadvantage as she continues playing on her Instrument of the Bards.
Also, Persuasion and Performance's passives are bumped to 27 for those charmed.
Reaction: Silvery barbs on djinn if they pass to force a re-roll, with advantage going to Whisper.
Illiam'iira stands shakily to her feet; she looks ready to keel over. Not yet. Just a little while longer. You can do this, Illi. Cradling her lap harp, she begins to play, its notes sweet and light -- only when she starts to sing does the air around her grow heavy. Her words are unintelligible to those present but feel sharp, like they're cutting down to the bone of reality and peeling back its flesh to show some truth beyond.
Sparkles burst forth from the drow as she's transformed in the blink of an eye. Cascading waves of iridescent white bathe the world around her body as her hair gains thrice its length -- it pools at their feet in swirling tendrils, like mist on water, gently glowing to the thrum of Illi's heartbeat. Her body takes on a flat quality, true black leaving no shadow behind, its void destroying all light but for the stars that twinkle beyond it and her bright white eyes. Her blood is stark against the dark. A full rainbow acts as a halo behind Illiam; it casts shards of light across the environment which move in slow kaleidoscopic patterns.
Love's herald looks to the djinn. Two voices echo from her throat and across the battlefield -- hers and the divine dark she's carried with her since she was a child.
"Surrender before my friend kills you."
Move: 15ft to stand
Action: [url=https://www.5esrd.com/spellcasting/3pp-spells/spells-total-party-kill-games/celestial-majesty/]Celestial Majesty[/url] cast using Instrument of the Bards: DC 17 Charisma save with disadvantage. -1 level 5 spell, 1 left
60ft radius range should get all three hostiles. If a creature fails its saving throw against Celestial Majesty it drops any weapons it's holding + loses concentration spells/effects. It is also charmed, but does not lose its charmed status if she or an ally attacks it (as per the wording of the spell). An effected creature can repeat its save at the end of each of its turns, presumably with disadvantage as she continues playing on her Instrument of the Bards.
Also, Persuasion and Performance's passives are bumped to 27 for those charmed.
Reaction: Silvery barbs on djinn if they pass to force a re-roll, with advantage going to Whisper.