Racing Into The Night [D2, EN]

At the edge of the Hive Ward

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Flession
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Re: Racing Into The Night [D2, EN]

Post by Flession » Tue Aug 01, 2023 8:52 pm

Ikkit the Bastard wrote:
Tue Aug 01, 2023 8:46 pm
Having started dragging the corpse and watching all these other loonies just standing around, Ikkit grumbles something under his breath in Goblin ("Just my luck to stumble across this with YOU berks") and keeps hauling the body away, moving at a pretty respectable clip for a 3'6" creature dragging a human corpse.

[Dragging the stiff another 17 feet or so, and if sightlines permit, taking a Bonus Action to Hide- and JESUS does Orokos like handing Ikkit 2s in this fight. That's a total of 15, good thing Gloom Stalkers are hard to see in the dark]
((Heading East or West?))

While waiting for a response...

Round 4:
Feature: 21
Thaddeus: 19
Fyne: 14
???: 14
Ikki: 9

Nothing happened last round, really (honestly!), so Feature go ahead!
GM | Doer of The Thing | Red Username Means I'm Important | Mastery over Sardonicism| Recovering Procrastinator | "You cannot understand a man's actions unless you understand his beliefs."

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Ikkit the Bastard
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Re: Racing Into The Night [D2, EN]

Post by Ikkit the Bastard » Tue Aug 01, 2023 9:14 pm

Flession wrote:
Tue Aug 01, 2023 8:52 pm
((Heading East or West?))
[Westward ho!]
Goblin * Factions Are For Idiots * Ranger * Cager * Filthy * Doesn't Like You Very Much
Carries: Weapons (scimitar, shortsword, longbow, armor, a sack of trash, and a grudge.
Sensory Stuff: 90' Darkvision * Passive Perception: 16 * Passive Investigation 15
Theme Song
"Can't eat a future, cutter. Can't sell it neither."

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Feature
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Re: Racing Into The Night [D2, EN]

Post by Feature » Tue Aug 01, 2023 9:16 pm

The monodrone keeps prowling ahead, as quietly as possible, apparently unaware of the goblin's work lugging away the poor sod's body (or possibly not minding it much, which amounted to much the same thing). The coppery ball moves silently but steadily, until they get right next to the door, enough to turn their head (which is basically their whole body) to the inside and take a peek...


-----
Moving 25 feet should put me at the door. Does Feature see anything then, before they can properly finish their turn and maybe move those extra 5 ft?
Rogue Monodrone • Bleaker • Factotum • Planar
Eager to help • A screw loose? • Stochastic enthusiastic • Not a bug!
Has: Leathery body, cloak, toolkits, manacles, rapier, probability textbook, shortbow, quiver, pouch, smile.
Stats: Per 9, Inv 20, Darkv 60ft
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Flession
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Re: Racing Into The Night [D2, EN]

Post by Flession » Tue Aug 01, 2023 10:25 pm

Feature wrote:
Tue Aug 01, 2023 9:16 pm
The monodrone keeps prowling ahead, as quietly as possible, apparently unaware of the goblin's work lugging away the poor sod's body (or possibly not minding it much, which amounted to much the same thing). The coppery ball moves silently but steadily, until they get right next to the door, enough to turn their head (which is basically their whole body) to the inside and take a peek...


-----
Moving 25 feet should put me at the door. Does Feature see anything then, before they can properly finish their turn and maybe move those extra 5 ft?
Screenshot 2023-08-01 182511.png
Screenshot 2023-08-01 182511.png (222.83 KiB) Viewed 525 times
This is what you see.
GM | Doer of The Thing | Red Username Means I'm Important | Mastery over Sardonicism| Recovering Procrastinator | "You cannot understand a man's actions unless you understand his beliefs."

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Feature
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Re: Racing Into The Night [D2, EN]

Post by Feature » Tue Aug 01, 2023 10:53 pm

Seeing the room full of stuff, but devoid of sentients, the monodrone presses on, still walking/floating on their tiptoes, towards the other door they see.

Hopefully they don't see anything else too weird while at that...

EDIT: Right... they *do* see something weird, something that was shooting at them just moments ago.

They move right besides the door the robed figure's waiting at, drop their bow to get a rapier, and tries to keep hidden and on the defence, for now...

maybe if they didn't see us they'll just keep going about their thing... whatever that is?

----
OOC:
Right, so BA Dash to walk up to that door. That should be 15 feet, so I still should have 20 ft movement remaining I think.

That and an action.

EDIT:
After seeing our robed friend, Free Action to drop bow, Free Object Interaction to draw moon-touched rapier, then Action to dodge.
Rogue Monodrone • Bleaker • Factotum • Planar
Eager to help • A screw loose? • Stochastic enthusiastic • Not a bug!
Has: Leathery body, cloak, toolkits, manacles, rapier, probability textbook, shortbow, quiver, pouch, smile.
Stats: Per 9, Inv 20, Darkv 60ft
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Flession
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Re: Racing Into The Night [D2, EN]

Post by Flession » Tue Aug 01, 2023 11:36 pm

Thad spends his action to fly around the building and get a clear shot at the front door of the establishment, using his reaction

Fyne's turn.
GM | Doer of The Thing | Red Username Means I'm Important | Mastery over Sardonicism| Recovering Procrastinator | "You cannot understand a man's actions unless you understand his beliefs."

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Flession
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Re: Racing Into The Night [D2, EN]

Post by Flession » Wed Aug 02, 2023 12:34 am

((Presuming he will just continue to react))

The mysterious figure walks past Feature's frame, not noticing him back out the door he came from.

The shots go absolutely wild on him as he begins to move closer, his rapier drawn, moving like a man with a mission towards the body, passing by Fyne's familiar (he can roll a AoO, if you'd like) and stops short. "I'm not playing anymore. Leave now!" His voice echos from him, his anger looking back at Fyne with intent, depending on his next answer.

Action spent to move 60 feet total.
Screenshot 2023-08-01 203701.png
Screenshot 2023-08-01 203701.png (170.57 KiB) Viewed 500 times
~~
Pew pew Mystery Man: 2#1d20+10 14 16 2#1d10+5 11 13

Ikkit's turn.
GM | Doer of The Thing | Red Username Means I'm Important | Mastery over Sardonicism| Recovering Procrastinator | "You cannot understand a man's actions unless you understand his beliefs."

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Ikkit the Bastard
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Re: Racing Into The Night [D2, EN]

Post by Ikkit the Bastard » Wed Aug 02, 2023 1:00 am

[At work and in no position to roll dice or check maps for the next seven hours or so.

Kindly ghost Ikkit dropping the body, advancing, and attacking with full dual wield favored enemy fury of the small lunacy if the action economy permits.

If attacks of any sort are impossible, Ikkit will keep dragging the body away and hoping the others can buy him time.]

SLASHY SLASHY: 2d20k1+10 15 1d20+10 14 2#1d20+9 10 24 2#1d6+6 7 10 2#1d6+5 11...
Goblin * Factions Are For Idiots * Ranger * Cager * Filthy * Doesn't Like You Very Much
Carries: Weapons (scimitar, shortsword, longbow, armor, a sack of trash, and a grudge.
Sensory Stuff: 90' Darkvision * Passive Perception: 16 * Passive Investigation 15
Theme Song
"Can't eat a future, cutter. Can't sell it neither."

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Flession
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Re: Racing Into The Night [D2, EN]

Post by Flession » Wed Aug 02, 2023 1:41 am

Ikkit gets a few good solid swings in, offering a cool breeze to the gentlemen in thanks for spending his time dealing with the lot of you.
Screenshot 2023-08-01 213912.png
Screenshot 2023-08-01 213912.png (114.5 KiB) Viewed 488 times
Round 5!

Feature's Turn!
GM | Doer of The Thing | Red Username Means I'm Important | Mastery over Sardonicism| Recovering Procrastinator | "You cannot understand a man's actions unless you understand his beliefs."

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Ikkit the Bastard
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Re: Racing Into The Night [D2, EN]

Post by Ikkit the Bastard » Wed Aug 02, 2023 2:00 am

[If possible, could Ikkit shout a warning about what he observed?]
Goblin * Factions Are For Idiots * Ranger * Cager * Filthy * Doesn't Like You Very Much
Carries: Weapons (scimitar, shortsword, longbow, armor, a sack of trash, and a grudge.
Sensory Stuff: 90' Darkvision * Passive Perception: 16 * Passive Investigation 15
Theme Song
"Can't eat a future, cutter. Can't sell it neither."

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